Hitman Contracts Save v1.0 by Brien L. Johnson

I've been working on making the best save possible for everybody to use, including people without a modded Xbox.  This save has everything you could want and can possibly get.

First of all, please read this entire readme, as it contains very important info on how to use the saves.

This is what the saves are and where to use them.

Save 1 - 11 :  The saves I made while going through the game beating everything with an SA rating and all zeroes across the board, without cheating by the way.  Important if you want to use the Code for the Cardboard Tube (more detais near the end).

Save 12 :  Just the final completed save.  Only shows a cut-scene.

Save 13 :  This is the most important save.  Whenever you want to start any level with a selection of ALL the weapons (except the tube, more on this later), use this save.  Do not use Start / Current Game, use this save instead.

Save 14 :  Just a fun save I made.  Check it out if you want, especially if you like batting around a bunch of dead people in a pool with a lethal cardboard tube.

Save 15 - 27 :  Start each level with either all concealable weapons, PGM silenced sniper, and a few extra weapons, or either the cardboard tube and a few extra weapons besides the default mission weapons.  Each of these saves once loaded will enable the cheat and debug menus in the game, even for people with an un-modded Xbox.  These saves also have infinite ammo turned on by default.

Special Notes:

The Cardboard Tube:  The tube only works on 7 out of the 12 missions and you must have the cheat menu enabled for it to work.  The levels that it does not work on are Asylum Aftermath, The Bjarkhov Bomb, Beldingford Manor, Deadly Cargo, and Lee Hong Assasination.

Unconcealable Weapons in your Inventory:  If a weapon is unconcealable and appears in your inventory, but you are not currently holding it, do not equip it if you want to keep it hidden.  Once you equip it, you have to drop it if you don't want to be seen carrying it anymore.  You can NOT reconceal it.

The Cheat Menu:  If you load any save between save 15 and 27, you will enable the cheat and debug menu.  The cheat menu can be accessed by holding the left trigger and pushing the start button.  Enable the cheats you want to enable, then exit the cheat menu by pressing the B button.  Remember that once the menu is enabled, you must reboot the Xbox for it to go away.

The Debug Menu:  See above for how to enable it.  The debug menu can be accessed by holding down both triggers.  This can sometimes be a pain if you attack while crouching, so just hit the right trigger again, while still holding the left trigger, to exit the menu and resume the game.  You can back out of each menu and also exit it with the Y button.

Save 26 and 27:  Both of these saves are for Hunter and Hunted.  Save 26 starts the game with you in the same room you normally start the game with, but the SWAT teams are already in position, so you can't leave the room without being spoted.  Save 27 on the other hand, starts you in the room behind the SWAT team, and you can go in the hallway and turn off the lights if you wish.

Code to Enable the Cardboard Tube:  Through extensive testing, I figured out how to get the tube without using the Give ALL cheat, which I don't recommend using anyway, because sometimes you may have to drop a lot of things to finally get it in the selectable inventory and the game may lock up instead.  The code will ONLY work on 7 out of the 12 missions, as I described before, and only if the cheat menu is enabled, and also finally, only if you load a mission to play with the normal load out of weapons, i.e. loading any Save 1 - 11.  The code will NOT work if you use Start / Current Game to start your mission.  This is the code - Right Trigger, Left Trigger, Black Button, White Button, Y, Y, Y, Y.

I hope you enjoy the saves I made and have a blast playing the game, like I have.

These saves were created by Brien L. Johnson and are only permitted to be uploaded to www.xbox-saves.com or www.megaxkey.com and are definitely without a doubt not permitted to be uploaded to the Action Replay (Code Junkies) or GameShark sites without monetary compensation from said parties.  Although I am sure there will be some ass that does anyway.